Architecture Category | Judging Criteria




Judging Criteria

1. DESIGN CONCEPT 20%

  • Project and program conception or problem statement


  • Good display of research


  • Ability to propose unique solutions to interesting design challenges


  • Critical response


2. PLANNING & FUNCTIONALITY 20%

  • SITE & SPATIAL PLANNING / SENSITIVITY:
    Creating a layout plan which is sensible to the contexts. Appropriate design and planning of individual spaces as suited to their specific needs, with an emphasis on anthropometric and ergonomic principles.


  • FUNCTIONALITY:
    Design must be appropriate for their intended use and have a positive impact that benefits the community and the end user as a whole.


  • DESIGN IMPACT:
    Portfolio of works demonstrate significant impact on contemporary life and living environment; have strong social value and significance; and are of national significance, iconic value AND inspire as well as a role model to others; actively contributes to nurturing the next generation; and contributes to the advancement of his/her design industry.

3. DESIGN INNOVATION 15%

  • Original and out of the box thinking


  • Innovative interventions that manifest new and forward-driven ways that look into creating solutions that interact emotionally, emphatically, socially and culturally.


4. SUSTAINABILITY & RELEVANCE 15%

  • Climate and site responsiveness


  • Optimized non-renewable resource use such as material, water, or energy


  • Life cycle consideration throughout design, construction, and building operation


  • Enhanced indoor environmental quality for people's health and well-being


  • Applicability


  • Universal design


5. AESTHETIC & VISUAL IMPACT 10%

  • Design which is aesthetically pleasing while considering the contexts, social, and cultural aspects.


  • Placemaking


6. COLOUR USAGE 10%

  • Creating balance between colours


  • Creative use of colours


7. THEME COMPATIBILITY & FORWARD THINKING 5%

  • Score based on theme compatibility, level of innovation, forward and critical thinking.


  • Design should convey a solution that is feasibly resulting in a positive impact to the design outcome.


8. DELIVERY & PRESENCE 5%

  • Student should display good clarity and energy with a creative and witty delivery.


  • Presentation should be cohesive with a strong display of understanding of the project with actions, visual aids, graphics and animations. Be creative, be you.








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